The charming fashion in which 3D Dot Game Heroes, which will be released May 11, re-creates retro characters and settings is itself something of a game-changer. The chunky heroes, monsters and landscape here look as if they’re constructed out of tiny, individual blocks. We see them from an angle, rather than the traditional top-down view of old-school games.
Our view of the game is also presented with a very narrow depth of field, so that trees and mountains in the distance rapidly drop out of focus. This effect gives the game a heightened sense of realism — as if we’re playing a videogame in a tiny diorama constructed out of physical chunks of matter.
Farrah Bostic digs robotsWell, close enough. I like things that REMIND me of robots, including robots themselves, which are an obvious reminder. Robotic things, homages to robots, references to robots - those all work. But I also like rockets. And ray-guns. (Also, the sound the doors on the Enterprise make when they open and shut. Touch-screens. Video phones. My iPad.) Basically, the stuff that symbolizes what we used to think the future would look like. Some of it's here already, and I think that's pretty cool. Ok, that's enough.